Nivalis Nights on Steam Deck
Valve has not rated Nivalis Nights for Steam Deck, so Steam shows its Deck status as Unknown. The studio has not promised Deck support either; it says only that it is exploring handhelds.

Valve’s Deck rating
Unknown
Not yet tested by Valve. The rating can change without a statement from the studio: Valve publishes Verified, Playable or Unsupported on the store page once it has tested the game.
How the studio’s wording changed
- First, a hopeful answer. “our aim is to make it playable on it. However, we cannot fully confirm it yet, but we are very optimistic that this should be possible.”
- Then, a step back. “Our priority is delivering an enjoyable and stable experience on PC. If we ever consider Steam Deck verification, we’ll communicate this across our official channels.”
- The current answer. “We are exploring several handheld devices and platforms.” It adds: “As we’ve mentioned previously, we will share more news about this when we can.”
The studio has moved from optimism to caution, and its current answer names no device.
The Deck and the Minimum tier
The studio’s lowest published tier is 1080p at 30 fps on the Very Low preset. Every line of it is written for a Windows PC with a separate graphics card: one of the listed cards, such as the NVIDIA GeForce GTX 1660 SUPER or RTX 3050, with6 GB of its own VRAM, 16 GB of system RAM and Windows 10 or later. Steam’s requirements add a laptop line, “Laptop equivalent: RTX 4050 Laptop with 6 GB VRAM.”, and a caution: “Mobile GPUs perform below their desktop equivalents.”
A handheld whose processor and graphics share one pool of memory has no separate VRAM figure to set against that 6 GB line, and the studio has published no handheld preset or settings for small screens. For the same reason the requirements checker cannot place a Deck. Valve’s test is the answer that will count.
What to watch for
- Valve publishing a Verified, Playable or Unsupported rating, or the studio promising Deck support.
- A Deck mention in a Steam announcement. The studio’s channels are on the developer page.
Mac and Linux desktops are a separate answer, and a firmer one: see the Mac and Linux page.